The Guy follows 'Red Dead Redemption 2' Supporting Characters To Uncover Insane Details
"Red Dead Redemption 2", now available for both PlayStation 4 and Xbox One, is one of the most detailed games in terms of settings, effects, and characters, which shows the level of commitment of the team of people who developed it. But have you asked yourself, how detailed is the game exactly?
Despite having a ton of activities and secondary stories to go through in the game, Joe from the YouTube gaming channel "DefendTheHouse" decided to spend a full day accompanying a few NPCs to learn their daily routines. See what happens with these characters of "Red Dead Redemption 2" despite not being part of the plot:
THIS IS OUR FIRST NPC WHICH WE ARE GOING TO CALL SHEPHERD. HE GETS UP AND GOES TO WORK AT APPROXIMATELY 8 A.M.
- He's responsible for caring for and feeding the sheep of the farm between 8:30 a.m. and noon.
- Approximately at 12:30 p.m., Shepherd is in charge of moving the bags with food to the farm to feed the pigs, sheep, and goats.
- He is responsible for moving bags of food during the rest of his workday.
- Around 9:15 p.m., Shepherd finishes his workday and heads to the local bar to relax, enjoying a couple of drinks and some music.
- And after having fun for a while and forgetting about his worries, around midnight, Shepherd returns home to sleep.
- Thanks to the information on "DefendTheHouse," we assume that this character is a very reserved person and probably was not born in the city.
LET'S SEE ANOTHER EXAMPLE JUST TO REALIZE THE DIFFERENCE THAT EXISTS BETWEEN ALL THE NPCS THAT ARE PART OF THIS GAME. LET'S CALL THIS GUY JAMESON.
- Jameson wakes up in a bar at 6:45 a.m. and decides to comply with his obligations in the construction work he has in the city.
- After working a few hours, Jameson quickly escapes for a couple of drinks from his flask.
- After a break of 15 minutes, Jameson returns to the construction and is mainly dedicated to nailing boards and performing other essential tasks.
- He leaves work around 1:45 p.m. and goes straight to the local lounge to have lunch and rest for a while.
- After about an hour in the local lounge, Jameson returns to work and continues his tasks.
- Jameson works from around 3 p.m. until 6:30 p.m., and that's when he starts to clean up all the mess generated by the construction.
- Approximately at 7:15 p.m., the character decides that he has already done his work and goes to the bar to have a couple of drinks and look for some friendly company.
- After a few hours of stumbling around the whole place, Jameson looks for his favorite table and faints to spend the night resting.
- Thanks to the data provided by "DefendTheHouse" we believe that this NPC is probably single and may not have a home of its own and drinks too much.
ONE MORE EXAMPLE TO UNDERSTAND THE COMPLEXITY THAT IS PART OF THIS GAME AND THE HOURS DEDICATED TO ITS DEVELOPMENT IS THIS CHARACTER WHO WE WILL CALL SMITH.
- He wakes up around 6:25 a.m. to do his morning activities cutting wood and taking care of his tools.
- At 7:10 a.m. he arrives at the stables and starts his workday. He brings water and food to the different animals of the farm and moving the hay to the stables.
- It's time to have lunch around 2:00 p.m., so Smith walks away from work and takes his time to rest and relax.
- Before returning to work, it starts to rain, so he and his companions decide to take shelter from the rain and talk for a while.
- He returns to work at 3:30 p.m. and continues with his labors in the barn feeding the different animals and bringing them water when they need it.
- He leaves work at 7:50 p.m. and goes to the nearest bar to spend the night drinking and talking to his coworkers.
- Around 11:30 p.m. he retires from the bar, returns to his camp and remains awake until 1:00 a.m. playing the harmonica.
- We can understand thanks to this information that Smith is a friendly and hardworking person who likes to spend time with his stablemates and knows how to play the harmonica.
Each of these characters has its personality, qualities, and functions in the game. We only show you 3 of the many NPCs that make life in this game without even disturbing the protagonist. What do you think of the hours of endeavor used to program each of them? Would you like to know the story behind all the characters? Do not forget to keep reading our articles and share this with other fans of "Red Dead Redemption".